Deinósavros
2D Illustrator
A top-down roguelike dungeon crawler combining deck-building mechanics with dinosaurs and Greek mythology.
- Roguelike
- Deck-Builder
- In Development
My work spans sound design, UI, illustration and environment art, with a focus on how visual direction and gameplay work together.
Sound Designer, Composer & UX/UI
A third-person arcade rhythm game where every obstacle is synchronised to the music, rewarding precise dodges with score multipliers and Perfect streaks.
Read case study
2D Illustrator
A top-down roguelike dungeon crawler combining deck-building mechanics with dinosaurs and Greek mythology.